Anyhow, thats not what i wanted to say. What i wanted to exercise was finish the post i made final night but so chickened out of posting (i posted the outset one-half of information technology above about the mirror wow).

But heres how they set up it. And its going to badger everyone. In that location's some presumptions: 1. The design should have an actual unmarried progression path. Thats what blizzard wants. Thats what shadowlands attempted (until the mythic plus players rebelled). 2. You cannot clasp coincidental players. Yous but cant. If the game doesnt give them something to focus on, they'll not bother telling you, they'll simply play something else. Yous cannot just do something like removing a 'core casual' function of their game play without offer them something else in return. Well you can, only yous'll be dooming the game to atrophy. And why should you lot practise it, nosotros have the literal systems in game correct at present to not make this either/or. And with that in mind.

ane. LFR is gone.
2. Heroic dungeons are gone.
iii. RBGs are on the queue (LFD).
4. Mythic zero is definitely replacing heroic dungeons.
five. Mythic 1-4 is on LFD.
six. Winged Flex raiding returns.
seven. For subsequently: Mythic raiding is gone and replaced past a mythic ladder system. Its NOT for the boilerplate thespian. Rewards are ONLY cosmetic.

So, what have we done? Lets deal with seven get-go. We've horizontally peaked the game out at x-ilvl and thus narrowed downwardly the gear gap. The thought of shadowlands is that causal players love collecting shit and hardcore players love progression through gear. This is (possibly?) ass backward. Coincidental players want progression advantages to business relationship for skill deficiencies. Hardcore players want a challenge where skill is the differential (i think?).

Anyways, just go with it

So LFR. Yikes. The matter is... the game is diminished when yous have ii games in accented tandem. If theres an easier selection for everything, and so so many people are going to take information technology. If yous dont demand a guild to run that content, then at that place are so many players who will do only that. But if theres something yous want, (like the mage belfry in the case above) and you deceit just do an easier version of information technology, theres going to exist a lot of grumbling but accepting players. I dont want to do a single dungeon, trial or raid in final fantasy 14. I get so panicked by the thought that i literally log off for a couple of days when it comes up. But if i want to go through the MSQ, you tin can bet your behind im going to suck it upwards and persevere. This is the stick that needs to be used. Non gear caps. Content. If you lot want to knack sylvanas, you're gonna accept to either accept youre watching it on youtube or... run the IO gauntlet. There will be raging. But if blizzard dont sit down in their lilliputian tower or hide behind 'we've heard your complaints, and nosotros're working on something' nonsense and flat out defend their vision and why players need something they take to actually work on, they might even win the battle.

Just this is why we have point vi to help them win that boxing. Because raiding and lockouts is a hurting. I withal barely understand it. Just pause it into wings, lower the time commitment, let players articulate dominate 3 for one group, then clear bosses i and 2 in some other group similar LFR allows (its still LFG, no LFD here). Permit them commit to only that i boss if they like. Past the time the weekend rolls in, the better players will be done anyway. Flex in panda was genuinely amazing. It was the perfect stepping stone between gild/organised raiding and LFR. Just bring that back. Guide players there. And with the next bespeak, nosotros may take given them the confidence to do this.

Heroic dungeons are gone. At an absolute minimum Mythic zero is the new heroic dungeon meta.

I take a few thoughts on this. Lets first talk about scaling. Currently nosotros have an ilvl race to renown cap and the covenant tier ready. No matter what you lot exercise to get that ilvl, once y'all have x ilvl your focus is but on striking the renown level asap to admission your covenant set. This is trash. Throw it abroad and never practise this over again. Heres how information technology should go:

Y'all have your leveling dungeons. At 130 you can open one of the end game dungeons. This drops a few of your covenant set pieces (hey, you tin can upgrade them if you want to keep that organisation). At 150 some other dungeon opens. It drops other pieces. At 170 some other dungeon opens, information technology drops your pieces. At 190 the terminal dungeon opens. It drops your chest and weapon. Where are heroics in this? Fekkin nowhere. Why? Because they're absolutely redundant. They're a holdover from a time when heroics actually impacted the game. They should be consigned to the dustbin of history. Desire to but farm those 'end game' dungeons to infinity? No bother. You do you lot. They're more challenging than the leveling dungeons. They drop squeamish stuff (heck, throw in all the lego patterns if you similar).
The important affair is that those dungeons go a moment to themselves to smooth (and players get familiar with them). And although you could happily stay there, id argue 'why would you, when...?'

Point 4: Mythic zero is the new HEROIC dungeon level. First, it opens up way later. Lets say at 200. Really lets say 180, but in this universe there isnt xx levels between every end game dungeon. Lets make it... 15 levels (130/145/160/175 - if nosotros're all really concerned about ilvl aggrandizement). And since we're going with mega soul ash (some other currency), why non just permit those mythic dungeons be the resources for upgrading to 197 from 184?, like, i dunno, valor?. Im going off topic. Point is that you lot can queue this in LFD. It has all the incentive in the world to make yous queue it. It doesnt have to be more difficult than where you'd put a current heroic at 190 instead of 171. Its doing the same part of heroic dungeons only now, not just practise you take amend drops, you also have resources AND admission to the not bad vault. And a queue. Thats got to be an incentive to just try it. On TOP of this, you get this abrasive cardinal in your bags.

Point five: Mythic ane-4 on LFD. LFG still exists in all the LFGness it currently has. Absolutely no changes. LFD on the other paw is more than restricted. You can only go upward one key on the dungeon yous've really cleared. Your primal tin can sit in your handbag to eternity. Keys dont affair. BlizzardIO matters. This is a matchmaking system. And that means, yeah, youre gonna look for a tank, and yeah, youre not gonna leapfrog key levels through invites. You desire all that, you lot list your key in LFG. You lot want a matchmaking organization, you sit in queue like a proficient dps and shut upwardly most the queue times (obvs blizz can throw in incentives to speed those queues upward for tanks and healers past the way - ff14 has no trouble filling roles for its earliest content because information technology rewards players HANDSOMELY to do it - i get 600 poetics to run one ARR mega dungeon every mean solar day = 600 is similar... 2000 anima?). If you take tier 3 plaguefall washed, and m0 sanctum, you dont get to queue for a m4 sanctum. You eat your lumps like a real demon hunter and queue m1 sanctum. Similar LFR though, queue for all the available runs you like. RNGeesus will pick you eventually.

Why +four and not M0? Because you need these players to see the bones gameplay of mythic dungeon running. Thats all this is doing. Its setting a basic progression standard. Once they cease all those dungeons multiple times in LFD they'll "BE TAUGHT" how to play the bodily (basic) game. They'll have wiped multiple times. They'll accept listened and worked out their strategy/priorities. They'll accept progressed every bit players and be involved in the bodily stop game. Instead of a mirror game they'll be playing One unified game. And as they become meliorate, and get better gear (fifty-fifty if its just from the vault), they'll be in a meliorate place to not merely listing their own key, but also LFG flex normal raiding. Meet how this all ties together?

Ooops! i missed ane. RBGs are on LFD. Because of course they should be. I spent years being gy camped on alliance by premades. If i have to continue beingness gy camped to earn some conquest, why the heck not? Its progression. Im progressing. Im getting to have fun in the actual BGs that matter and get some gear out of it, just like it always was. Youve got raiderio now. Then why not utilize it to matchmake me and allow me level my score. If i get precious about it, perhaps and then i'll find a team. Indicate is, im getting conquest, and im using that to fill slots. Im ENGAGING with the progression organisation (oh, and im accessing the vault on superlative of this).

Yay! Now the game is amend for anybody. No more mirrored game (except for those who stubbornly refuse to engage with content). More barriers to end game pulled down and widening of accessibility. Raiding is still king. Mythic plus is more fluid and doing exactly what information technology has the potential to practice (acting equally a transition from the casual/solo game to the hardcore/organised game). PVP is just... meliorate. Since its actually matchmade based on io, then no more than tanking your rating and farming noobs. And virtually important of all, players have a REASON to improve.

ETA: Oh, and id add thespian housing. Like ESO player housing. With crafting beingness crucial. Id limit titles/deeds like they did legion legendaries. Id brand them BOE then they could be sold on the AH. If you buy a human activity, you can build your house. And then id have hundreds of patterns players could subcontract in the next expansion (all boe as well) throughout all the merchandise skills from all over the game (plus collectibles) for evergreen content. The. End. Now if you hate feeling forced into the one single progression arrangement, yous can just bail and enjoy the game (and make bank) in other means.